Intro To Autodesk Maya
5. UV Layout
Modelling 2: HS & Organic
Lighting and Rendering 1
2. Ray Depth
3. Maya Lights
3D Animation Principles
7. Walk Cycle
8. Pose to Pose
Intro to Pre-Viz
Rigging and Skinning
Visual Effects 1: Deformers
Reflective Statement
I came into this unit with a little bit of 3D experience under my belt. I worked with 3DS Max back in college, so I knew the terms and general modeling skills already. However, I didn't know Maya and learning the program and what it has to offer has been a great experience. I've enjoyed learning how to model and found it the most enjoyable aspect of the learning curve. I also enjoyed texturing, rigging and skinning (though they are all something I have to get better at). One thing I couldn't wrap my head around was animation, and it is something I will aim to get better at next year.
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