Thursday, 18 April 2019

Premise - Making Of Progress #1


Right now I'm just laying out my images roughly to figure out how I want it to look. When I finish that I'll take it into photoshop to finesse everything and make it look nice.

2 comments:

  1. Hi Annie. I'm wondering if you're thinking of your 'world' too literally. For example, drawing actual strings and a room. Phil has recommended a couple of video's for you and I can see how/why those are relevant in terms of theme / methodology. However, they are 'filmed' works that feature real people and places, you are working with animation. Those video's exploit their medium (film) so you should exploit yours (animation). Basically, you shouldn't create something that feels like it should just be filmed. In animation you can go anywhere and do anything by abstracting ideas and emotions.

    Take a look at the video below called Proportion (I may have show you this before?). It was created by a student during her second year. It uses abstract lines to personify her anxiety. What I am getting at here is that you can work within a white space and still make it a room or you can say strings without creating actual 3D strings. It could be that your film becomes a hybrid of 2D (after effects etc) and 3D (character etc). Or you can use Maya/textures to create render out 2D looking elements in 3D space.

    https://sites.google.com/site/digitalmcguffin/home/faqs/film-making-animation-faqs

    Go to: The Animation Pipeline & Animation History / Q: How do I personify emotion using animation?

    Let me know what you think or if there is something I am missing in your idea.

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    Replies
    1. I think that would be a good idea if the topic i'm doing wasn't so hard to talk about. People already don't understand Gender Dysphoria much as is and if i go too abstract it might blur their understanding more... I could try and do what Deanna did with her 3rd year film. Make the room based on an environment without actually modelling any detailed assets? I think that could be a good middle ground between my metaphors and being abstract.

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