Friday 13 December 2019

Minor - Katherine Skinning - Leg Binding and Blending


I ran into problems wih skinning initially. Maya seemed to crash whenever I'd try and go into smoothed view while selecting verts to flood, so I had to do it all in non-smoothed view. The leg is the same on the other side. I'm going to do all the base mesh first (legs, torso, hands, head) and then add in the details one by one.

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