I went into this project once again not connecting too much with what I got. I didn't see how the keywords could connect with each other. But now I see that once you can find correlations between things, you can make something out of them. I'm happy with my outcome, mostly because I never thought I'd be able to do it. But I think I should have been less ambitious. Creating an entire world just for a 2-minute film in the space of 7 weeks was too much, and it affected my work. Maybe If I had more time to develop the world Avem Motus was set in it would have turned out differently.
Next time I make a film, I need to make sure to convey what I know to the audience as well. My audience was left confused by the end, which was entirely my fault as a filmmaker, and it meant I had to fill them in after. I may take some time in the summer to revisit this project, but for now, I am happy with my outcomes, and I have learned a lot about telling stories and of filmmaking and I am excited to take this knowledge onto the next project.
Showing posts with label From script to screen. Show all posts
Showing posts with label From script to screen. Show all posts
Saturday, 24 February 2018
Thursday, 22 February 2018
Monday, 19 February 2018
Saturday, 17 February 2018
Friday, 16 February 2018
From Script to Screen - Animatic Diagetic Sound Test
I kept the music in since I like how it goes with the animatic. But I decided to test some sounds as I was going on with the animatic, and then I rendered a snippet with the sound.
Thursday, 15 February 2018
From Script to Screen - Animatic Music Test
I wanted to test these scenes with some music from bensound, to see if this animatic could be done with soundtracks and not sound effects. I think it does work kind of well, but if I were to take this into a proper animation, I would try to write my own music, or hire someone to do so.
Tuesday, 13 February 2018
From Script to Screen - Quick Animatic Test
Sunday, 11 February 2018
@Phil - From Script to Screen - Animatic Color Scheme
Full Color
Sepia with only characters colored
I feel like the full color one would wash out Faigel and Enna too much.
From Script to Screen - Factory Palettes
Some quick palette options for the factory exterior.
Since I am now running out of time to be able to finish my Animatic and Pre vis in Maya, I'll be working on the environments as I come across them in the Animatic. This isn't the best way to work, but its most convenient in this situation.
Saturday, 10 February 2018
From Script to Screen - Animatic test 1
A quick soundless animatic test using my basic storyboards for timing purposes.
I'm not happy with the timing for the opening sequence. So I'll work on fixing that when I work on my proper animatic
From Script to Screen - Faigel Changes
Following OGR I've made some quick minor changes to Faigel. Her neck is now short and thinner and it honestly does fit her a lot more. Next, I want to try and finish some character reference/expression sheets for Faigel and Enna.
Friday, 9 February 2018
From Script to Screen - Updated Opening Storyboards
After feedback, I quickly worked to include phils suggestions. They're messy right now but when it comes to doing my animatic i'll redraw them to be more detailed.
Wednesday, 7 February 2018
Sunday, 4 February 2018
Subscribe to:
Posts (Atom)